I thought hippies did big djembe circles. 
A couple quick observations:
*snare drum; the “boing” sounds like a metal shell, yes? as a rule, I don’t use tape on drums with the exception of the snare where I use it to control that boing note that’s in your snare. A 4" x 2" strip of gaff tape with a couple squares of toilet paper rolled under it, taped to the drum rim, partially onto the head and directly under its microphone will dampen that invasive note/sound.
*high hat; I like the loud hats but too much of the low frequencies are EQd out. They’re on the verge of whistling. High Pass cymbals just enough to lose %80ish of drums then stop. That will get rid of enough bleed and still sound natural.
Panning the kit; kick noon, snare 1:00, hat 1:30/2:00, rackR 3:00, rackL 9:00, floor 8:00, overR/L hard left and right. We fill the stereo field from hard L to hard R with drums. Look at the kit and see that what I suggest will pretty much line up with the layout of a typical right handed drummer.
With the snare at 1:00 and the hat at 2:00 there’s a guitar whole at 11:00. Especially appropriate if 11:00 is where the guitarist stands on stage.
Guitar Production
On the black metal album I’m producing now, I spent a full day running around town listening to guitar amps with an obsessed guitar fiend. We listened to many amps and none of them impressed me until the jcm 800. What a kick ass amp.
I did the typical front/back dual mic configuration. The jcm 800 was noisey as hell in the studio. We couldn’t figure it out until half the service panel in the building lost power. The wire coming into the building broke neutral which explains the noise and then it broke one of two positives. I kept some guitar tracks with the noise and did A/B comparisons to the new tracks with proper ground. Nite and day. Even if you can’t hear the noise during full on playing it’s compromising the tone to an incredible degree. Suck!
Despite songs with up to 13 tempo and signature changes, we were lucky to have someone that took the time to program the tempo maps. Because of the maps, we could mult both guitarists to produce eight tracks without softening the guitar mix-think of a photographic picture thats out of focus, aka soft. Suck!
I’m mixing now and it seems that panning guitarist #1 and his four tracks hard left with #2 hard right is the biggest and most distinct sound. The only time it’s uncomfortable is when one of the guitarists suspends to mute. Several solutions come to mind, I’ll probably send the guitars into a stereo reverb to give each a more natural in the room presence. If I don’t like that, I’ll auto pan one of the two mults from it’s hard left or right position to 12:00 and then return back when the other guitar comes back in.
Anyway, I think you’ve done a fine job and maybe I’ve shared a couple tangible strategies that you can experiment with.