In Ardour 5, when I set my waveform fill color to white, the regions’ waveforms in the editor are actually white. This is no longer the case in Ardour 6 since all waveforms seem to have some kind of default transparency applied to it, giving them a slight shade of the track color.
Since I use the editor with the “Region color follows track color” option enabled, this can result in a sometimes very low contrast between the region and the waveform and making the waveform barely readable. I played around with the Transparency tab in Preferences > Appearance > Color and found that reducing the “opaque region base” slider kind of helps. I had however hoped to also find a “waveform fill” transparency slider, but with no luck.
Is there no way to disable that default waveform shading completely? Or am I missing something?