First of all, i’ve been searching for topics about this but didn’t find any so excuse me in advance if it has already been explained.
Second, excuse my english if what i’m asking is not so clear
Here it is :
I’d like to use an effect on a track. How can I use a strong effect just a moment and let it develop while the rest of the track is played, without modification.
For clarity’s sake I’ll ask my question using an example. Let’s say the track is from a drum machine with kick and snare alternatively and the effect is a delay. I’d like to use a long delay on just one snare hit but not on the kicks or snares following it. If I use an automation, I’ll have the full delay effect until I switch the effect off just before the next kick. If I don’t switch it off, the effect will also apply to the following kick. So the "queue " of the effect is cut off, giving a rather bad ending.
Instead, I’d like to be able to let the effect ring and develop, event though the following kicks and snares are playing.
I was thinking about using a send to a specific delay bus on which the delay effect will be activated, as a post, and then control the input of the effect. The output of this bus will be only wet of course. But it seems rather complicated.
Is there another more simple way of doing this ?
Thanks a lot…