Thoughts about Ardour UI

Hi there,

I’m in the process of trying to learn all the Ardour features by going through the online Ardour manual (which is - by the way - a very good manual). I try out everything to find out how it works and if it’s useful for my purposes. I have to admit, there are features I never used or heard from, not unusual because there are many features in Ardour.

What I’m missing after being through the manual are the following things, maybe I didn’t see/recognize them or it isn’t a feature (up to now). So, please read the following small list as a hybrid list, maybe I did’nt see, so please tell me how it works or it ends up in a kind of feature request.
First I tell you that “my” Ardour is running on Linux (Ubuntu, LMDE. LM, I have some machines).

Here’s the list:

o I’m missing a possibility to quick change the GUI language. I’m a german native writing in an international forum. When I wanna discuss something (for instance the GUI) I would like to switch to an english GUI, so I can use the english notations …

o Why is no transport management in the Editor, like it’s in the Mixer ? Yeah, I can open the “transport control” - dialog, which is open in each open ardour window. But this is not as useful as the integrated controls in the Mixer.

o Working on Linux has the advantage to have a number of virtual desktops. In my situation the mixer and the editor window are placed always on two different v-desktops so I can quickly change from editor to mixer with one click. I would like to expand this concept by opening a third (or fourth or whatever) Ardour window where things/dialog are located which aren’t used as often as edit/mix. This should be a special window (that’s my suggest), where the user can dock dialogs/windows in a custom design.
May the dock-concept could even be generalized if every “main window” (edit/mix/record) would have the dock-concept included so that a user could design his own kind of “main window”. Sure the main features could be non dockable, a mixer window without mixed tracks is senseless :slight_smile:

Ardour is great an can get even better,
best regards
Harry

For your last point, this could be achieveable using your window manager. Dependent on which you use. For example, if you use KDE, it has a windows rule module which allows you to specify windows to go a specific virtual desktop. You can specify placement on the screen as well. I do not know whether this is achievable in either GNOME or Cinnamon though.

From 9 version descriptions:
" GUI Rearrangement

We can’t say much about this yet, because the work here is not really finished. The main elements of this are that every page (editor/mixer/cue/record) in the GUI now has 5 areas: the transport bar (now always visible), the “main area” (e.g. the editor), 2 sidebars (left and right) and a lower pane that can show a variety of things. You’ll see more about this as we get closer to a 9.0 pre-release."

Looking forward this new feature (or features) seem to be similar to what I was/am looking for. This also seems to be my chance, cause work is in progress now :slight_smile: Having a fully configurable custom window to arrange everything as like I want to would be my wish. A bunch of items where I can choose from and I’m happy. To the developers: I’m using 8.12 on Linux using the virtual Desktop feature. Works good, but
opening a dialog always means it is opens on the VD where the first Ardour window is placed. This means I can’t see dialogs opened on the second (third …) VD , cause he dialog opens on the first VD. Makes me unhappy cause it sometimes feels like it didn’t work until I remember to search the dialog on another VD. By the way, there are not little applications having this behavior. I’'m using Ubuntu, XFCE-Desktopmanager and the xfce4-panel (which switches between desktops). This problem does not exist if I am working with more than one screen. In this configuration the dialogs appear on the screen, where they were started. Best regards - Harry

Edit > Preferences > Appearance > Translation. The Internationalization switch toggles between English and whatever locale is set in your system.

There are no transport controls specific to the Mixer. The transport panel in the toolbar is global and visible in all four windows. So I’m not sure what you are referring to. Could you please make a screenshot? Is it possible that you detach the editor and place it on a separate screen while keeping the mixer window attached? That’s the only explanation I can come up with.

Could you please provide some examples?

Blockquote Edit > Preferences > Appearance > Translation. The Internationalization switch toggles between English and whatever locale is set in your system.

Okay, didn’t realize it’s a switch, looks more like an option :grinning:
So I only can use the language that is provided by my os or english ?

Blockquote There are no transport controls specific to the Mixer. The transport panel in the toolbar is global and visible in all four windows. So I’m not sure what you are referring to. Could you please make a screenshot? Is it possible that you detach the editor and place it on a separate screen while keeping the mixer window attached? That’s the only explanation I can come up with.

I attached a screenshot. Yes I can detach, both windows as you can see.

Blockquote Could you please provide some examples?
I would like to have the "Preferences"in a separate window like I proposed. Same with the sidebar or general everything that starts with “Show” in the view menu … I think I could find more things during working with Ardour :slightly_smiling_face:

Best regards

That sounds like you have detached the editor window and kept the main toolbar with the mixer.

Maybe swap that? Ardour Menu > Window > Editor > attach and Window MIxer > detach.

I find it more efficient to use a single desktop and switch between editor/mixer as tabs.

I use ctrl page-up/down to cycle attached tabs. You may prefer alt + M to toggle editor/mixer. YMMV

ctrl page-up/down works for the drawback its only one window, I prefer a multiwindow environment :slight_smile:

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