I understand you very clearly now, and your idea here is not necessarily terrible. 
Yes, but there is no Ardour-Lua, built-in mechanism to 'copy this region/source but paste using this other source', or 'copy only this region's 'surface attributes' (like position, trim, fading, envelope, etc.), and then when I invoke paste later use this other source', etc…
This is why that step would be very difficult to figure-out, in my opinion.
And this is why with AudioClipboard I had to develop my own, independent mechanism for copying and pasting in Ardour (-which by the way has been incredibly reliable at recreating 1:1 regions/attributes across the months I’ve been using it).
For now, manual source-swapping is possible, but would be tedious in your case as you’d have to repeat this same process 10 times, once per mic/track (-image taken from my GitHub page):
(FYI: I already actually do this for drum tracks. I.E., I’ll sometimes have a full stereo drum mix edited, but then I’ll want to pass those edits down to the snare, the kick drum, etc… ~And so I use that feature (once per track) to ‘share’ those edits. Again, tedious, but does in fact work.)
But to remove the tediousness of it, in theory I could reorganize and amend AudioClipboard’s code to create a loop to automatically do this step x-number of times over x-number of final source files across x-number of specific tracks. … But that is WAY easier said then done.
So at this point, yes, you could try the exact workflow you describe, and you don’t even need to do any Lua scripting as AudioClipboard can already do the final, source-swapping for you. It might be tedious, but at least you’d only have to do it once, towards the end of that editing step. Feel free experiment with AudioClipboard to see if it might work for this.
(-Also note that AudioClipboard will not re-import any source file you redirect to that’s already present/imported/embedded in your project, and that’s also visible/present somewhere on the timeline.)
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But here’s where I really thought the whole thing might potentially explode in complexity:
Um, couldn’t you potentially have different/multiple sets of 11-track groups to work with? In that Cohler Classical demo video, for example (-as well as other videos on 4-point editing I’ve now seen), they had multiple takes -and thus multiple track groups- of the same song(/etc.) they were working with.
So, in that type of situation, you might have 11-track-groups A, B, C, and so on… -and then your main edit ends-up being composed of a little bit of A, B, C, etc…
This seems like a reasonable and likely situation to find yourself in, no? … Although to avoid this, I suppose you could first bounce all potential takes into an “A” group, so you’re literally working with just 1(+10) tracks? Hmm… Possible, but irritating to have to set up. 
Cheers,
-J
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[EDIT: Here’s a video example of the “Manually Select Files To Use” feature that I made a few weeks ago; it gives a rough idea of what this feature is capable of: AudioClipboard - Manually Select Files To Use - Demo 1
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