Hi. I want to play very short ranges.
Today, specifically, I want to show students how reducing a range progressively changes a sound from a piano note attach to a click. I select a portion of sound with the range tools: listen, shorten, listen… etc.
But Ardour doesn’t seem to want to play less than about 0.2" of sound. Even when I select less than that, it plays (what sounds like) 0.2" of the underlying region. It seems to be playing sound AFTER the selection, so if I choose a tiny region before an attack, I hear the attack as well.
If I actually make regions and put them in space on a track, then yes, it plays just what’s there down to a single sample, but I want to hear what I have selected before cutting/copying.
Is there a setting I’m missing somewhere to fix this?
Conversely I might select a tiny region, listen, think it’s ok, bounce or save as a region, only to find that it’s shorter than what I thought I had selected.