Is there any way in Ardour 7.2 to move the playhead (while Ardour is playing) to any position in the timeline (range-start, cue, …) by pressing a button on keyboard or – much better – pressing a button on midi controller?
You can jump to Location markers by number, if you have a ‘numpad’ (extended keyboard number pad)
You start & end the command with a period (.)
.1. = jump to Location marker #1
.12. = jump to Location #12
Regarding MIDI, you can map a MIDI device’s buttons to trigger any Action. We have actions assigned for markers 1…9; you can find the action in the main menu:
Transport ->Markers → Jump to Marker (1…9)
Thanks for these answers.
I didn’t know about location markers. Thanks for the hint.
you can map a MIDI device’s buttons to trigger any Action
Okay. That’s great. But I don’t know how to do.
I know about the MIDI LEARN feature (crtl-middle-click), but how to do this for an action in one of the menus?
Do I have to program and load a midi map (.map file) for that? But how do I insert all the MIDI-LEARNed actions in such a file? Do I have to reprogram these by hand in the file? Can i save the MIDI-LEARNed actions in a file somehow? Where are the MIDI-LEARNed actions stored? System-wide or separate for each song (.ardour-file)?
I cannot find any informations, where I can get all the possible programmable actions (like action=“Transport/ToggleRoll”`) in a .map file.
To be clear what I try to reach finally:
play my song (by pressing the space bar)
jump to special positions in the song by pressing a midi controller note
fire a cue via midi controller note, like i would do by pressing F1…8
(btw: I cannot fire a cue by F1…8, when the main window is in edit mode. Only in cue mode. Why is that?)