For some time now I’ve been seeing more and more AI driven tools popping up.
Except for the buzzwordy-snakeoilish-marketingfocused obvious ones, I do believe that some tools are genuinely useful.
A few open-source ones have caught my attention but they seem to mostly be intended as “web services” where, in my view, inside a DAW would be the obvious place of choice for them.
Spleeter ( stem separation : https://github.com/deezer/spleeter ) is one that I use a lot. I managed to install it on my computer and I use it for sampling but also to quickly draft over client’s demos. I’ve also used it to isolate and cleanup takes with a lot of bleeding.
Matchering ( automated mastering : https://github.com/sergree/matchering ) is another one that I’ve unfortunately not been able to test as the installation is a bit beyond my technical abilities. Instead I use a similar (in aim if not in design) service called Landr. My interest in these tools is for when I’m sending pre-productions to my clients. I do have a preset for my master channel but I’ve found Landr to do a better job at this admittedly specific use case. I would probably not consider using it for a final master but it does help to have this little bit of polish when showing your progress.
A more recent one is Tone Transfer by the Magenta project ( Change timbre of audio input into different ones : https://magenta.tensorflow.org/tone-transfer and the web tool https://sites.research.google/tonetransfer ). I’ve just tried with a few samples but I can see a real potential for sound and texture exploration and it feels like this could be really handy when producing.
What are your thoughts about this ? I understand that it’s not as simple as dropping any code into Ardour, but beyond the technicalities, I wonder how this community feel about the topic in general or if anyone here use similar tools ?