I worked alot with Cubase and I know how to handle multi channel / surround projects.
But the Surround-Panner of Ardour I do not understand:
It shows 6 speakers in the background (OK, I have 6 Audio channels, but what about the LFE channel? This is not a channel for a X/Y panner)
I can twist the wheel to move the audio sources around. But it makes no sense to have 6 channels as targets and also 6 channels on the wheel, and three of them are more close together than the others.
I do not get it.
Can somebody explain this or point to an explanatoion?
I learned a little bit: On a 2 channel track, the surround panner is usable: you have to adjust the width of the wheel (the angle of the pie) so that it matches better to the drawn speakers:
Now, you can position the sound of your stereo track in the 2 D surround space.
But there is no possibility to position the sound source in the X/Y space, as I know.
And BUT: It seems to be the case, that the channel number on the speakers are fixed. This is not an good idea, because there are different setups possible for the 6 channels regarding surround sound.