For an audio drama, I’m attempting a sort of surreal language transition effect:
Character A (who is our point of view) stands some distance away from three other characters. At this distance, these characters are heard speaking one language.
As A approaches these three characters, this first language fades out as a second language fades in to replace it (the same dialogue, but different languages). When A reaches the others, the first language is at 0% and the second is at 100%.
Thinking about this:
The three characters are stationary but exist at different points in the stereo field. When Character A is still distant, the three others are nearer the center of the field, and as he gets closer they spread out. This has to match between both languages during the transition.
The reverb for the two languages should be generated separately (reflections from the first language should not appear in the audio from the second).
I can probably figure this out but I’m wondering if there is an immediately obvious most-efficent, most-accurate way to do this to someone who is experienced with Ardour (and DAWs in general, as I am not that experienced)?