When I create a multichannel track, let’s say, a track with a mono input and 8 outputs, the standard panning at the bottom of the corresponding mixer strip changes to a box with eight little orange squares (representing the speakers), plus a larger blue square (representing the desired position of my mono sound source, I believe).
The orange dots come by default in a diagonal line descending from the upper-left to the lower-right corner of the box. I realize I can move the orange dots around. I assume this is so that I can arrange them to visually represent my own 8-channel speaker set-up.
I would like to understand exactly how I can use this feature. Here are some questions:
a) Can I automate the movement over time of my mono source (the blue square), or do I have to choose one fixed location for the entire track?
b) If I arrange my 8 orange dots (speakers) in a circle, and place the blue square (source) right in the middle of my 2D space, that is, equally distant from all 8 orange dots, I thought the result should be the sound going with equal volume to all speakers. Similarly, I thought that by placing the blue square on top of, say, speaker number 1, the sound would go out only through output #1; if between 1 and 2, I then it would go out to both 1 and 2, and nothing to the remaining speakers; and so on and so forth. However, that’s not what happens: by moving the blue square close to a certain orange dot, I see from the meters that the signal output is stronger at that speaker, and just slightly weaker at the others, and placing the blue square in the middle doesn’t make for an equal level on all outputs. Am I missing something? How should I interpret and effectively use this feature?
c) This seems to be a bug: in Editor window, with Show Editor Mixer on, the arrangement of the dots does not mirror my manual arrangement made for that track in the Mixer window. Shouldn’t they be always the same?
d) Is it be possible to control the movement of the blue square (my mono source) with an external device such as a joystick? (the idea would be to spatialize a mono source to 8 channels in real time within Ardour; if automation is not possible, I could still bounce it to another 8-channel track).
I know I could work on spatializing my sounds elsewhere (Pd or Max/MSP, for example), but it would be great to have the ability to do simpler spatial movements directly within Ardour.
Thanks for any help,
Bruno
Ardour 2.8
(both Mac & Linux)