How do i.... freeze a MIDI (drumgizmo) track and all its output tracks/buses?

Is there a way to do this? Essentially i want to freeze my whole drum submix so that drumgizmo and all the processing on its individual tracks (snare, overheads, toms, etc) don’t take up as much CPU while recording something else (guitar, bass) at low latency, since it just needs to play a (temporarily) pre-rendered audio file instead of doing all the mixing in real-time.

Currently i need to bounce all my drum tracks/buses to a temporary track, disable them, then afterwards delete the temp track & re-enable all my drums.

Na MIDI tracks can’t be frozen unfortunately so if you want to free up resources then you just have to commit to the drum sound and render Drumgizmo’s outs to audio tracks. I actually like this way of working but I can understand why others wouldn’t.

Note - once rendered, you can always disable the midi track and hide it so bridges aren’t burnt or anything and you can then always go back to it if you need to.