I’m just scratching the surface with lua scripting but I’d like to import a file via a shell script. The following example snippet
Editor:do_import (files,
Editing.ImportDistinctFiles, Editing.ImportAsTrack, ARDOUR.SrcQuality.SrcBest,
ARDOUR.MidiTrackNameSource.SMFTrackName,
ARDOUR.MidiTempoMapDisposition.SMFTempoIgnore,
pos, ARDOUR.PluginInfo())
doesn’t work from ardour6-lua scripts because there is no editor object. Is there a way to import (then process then export) files using just a shell script? Thanks!
-Patrick