This is for Ardour 8.2.0. I’ve got a a session in which the dragonfly reverb plugin starts with distortion and pops when the session is loaded. If I manually go through each track and disable/enable it behaves normally. This can be tedious. Any Ideas? Thanks
How old is the reverb version you use? There was a similar problem fixed a few years ago (version 3.2.3).
Version 3.2.10 is the latest version.
I also had this problem. Disable/enable the plugin and it works. But if you have 20 tracks with dragonfly plugins, then it’s a bit annoying to disable/enable the plugin in all tracks. I think Dragonfly is really a great reverb, but it’s a little heavy on cpu and with the distortion at the beginning I’m working with other reverbs now
Instead of having separate reverb plugins on single tracks, you really should consider introducing a “reverb bus”, where you then only have one reverb plugin instance (plus a highpass EQ after that ) and have aux sends to this bus on all tracks where you want reverb.
This way you can use the send fader to control how much signal you want to be reverbed per track, and you have the bus fader to control the global amount of reverb added to the mix, and a mute button, so you can double-check, if the reverb really improves the overall mix.
If you do that, keep sure to disable the “dry” signal in the reverb plugin.
And you may, if needed, have multiple busses with different types of reverb (spring, room, plate).
I have the same problem and i am using 3.2.10.
I would love to have the feature in the plugin dsp window to turn on/off plugins from there.
Maybe a lua script that enables/disables all plugins would help with that.
Does anybody know such a script?