I think this theme needs some work. Making buttons like rec-enable drop parts of their color-encoding (red == armed) in favor of some general “button outlines are blue” or “button fills are blue” seems questionable.
But hey - themes are like opinions, everyone can have one.
Please be aware that themes that are part of Ardour require occasional maintainance as we add new colors. If you’re not willing to maintain a theme you create, please say so, and we will avoid including it in Ardour itself.
I think as people get more interested in themes, it may make less sense to include many in Ardour itself honestly and just encourage an easy way to add themes, part of which you are obviously doing lately in code, but I am not certain if it is the end solution or not.
That being said, honestly I do think that there is to much a reliance on specific colors to mean specific things. The discussion on the K-Meter colors for instance being themeable or not had me thinking about this. While I agree there is a purpose to some of it, the question I have is similar to the debate about skeumorphism in design, is it really assisting, or just there because it is what we are used to? But that is a longer debate I am sure that likely never ends.
No, you’re right paul, I was too excited in being able to contribute something, that I overlooked those basic red/rec colors indeed. I’ll keep this theme for my personal use or, if I find the time, return with an updated version. Maybe better to delete this thread all together.
@straighttothebar: your theme is in the Ardour source code now, with a few added color definitions for 5.0 (not carefully chosen values, though). It would be best to use github and submit pull requests or diffs for future changes. Thanks for the work - overall its a very nice theme.