Hi!
It seems that after having applied several splits to about 6 regions 1 minute long each using rhythm ferret now Ardour is behaving significantly slower. It reflects on any editing step I do now, from spliting to copying and pasting, trimming, etc. Zoom is affected, and also is playback if I’ve just edited something, but if I just stick to mixing tasks everything works fine.
Buffer is set to 2048, but regardless it was working as fast as one could expect before the rhythm ferret actions.
Any hint as to what went wrong is appreciated.
Ardour 7.5.0 in Windows 10.