Ardour Development Update


(imenator) #22

There is a subscription called “Developing World” $1 USD per month. Can anybody subscribe with this option or why is it called that way? Different benefits?


(Paul Davis) #23

Here are ardour.org we are acutely aware that income levels vary dramatically around the world. A reasonable price in Oslo is very from a reasonable price in Bishkek. So we try to provide options that reflect the different absolute economic living conditions that people are in. We also recognize that this can be true even within a country, especially one with large disparities of income equality such as the USA.

The specific goal of the “Developing World” subscription was to target people in … the developing world. But if you honestly feel that this describes your economic situation better than the others, you should feel free to use it as well. There re no differences in what it provides access to.


(imenator) #24

Thanks a lot Paul, English is not my native language so sometimes I get lost in translation.


(Dasterndastern) #25

Ah. This sounds great, Paul, thanks for the update… I think this may address a question I have re: MTC… which I will post in another forum… looking forward to 6.0!


(Iurie Nistor) #26

There is a need for a good SFZ player library released under GPL. But I am not sure that it is worth developing for SFZ from the point of view of the standard for virtual instruments. So, I think free software audio needs a format for virtual instruments developed by a community or a specific group. Regarding SFZ, I am quoting from Wikipedia: " The SFZ format isn’t maintained by a single company or group, and supported features can vary between individual synthesizers. The official page at the Cakewalk web-site is no longer available, however descriptions of the SFZ opcodes can be found on various websites.". I have a plan to develop an LV2 orchestra sample library, but I don’t think I’ll develop it against SFZ.


(Robin Gareus) #27

Perhaps SFZero (not GPL, more liberally licensed)? It was recently also included in Carla (plugin-host) as replacement to Linuxsampler’s engine (which has licensing issues due to a non-commercial clause).


(Iurie Nistor) #28

Maybe. But I’ve seen that It is dependent of Juce to build and I don’t know if it is an API, also it is done in C++. Ideally these kinds of libraries (rather the API) would be nice to be in C, like FluidSynth was done for SoundFont.


(Robin Gareus) #29

All valid points. Also a library that can easily be statically linked to produce self contained plugins. fluidsynth is indeed a good example.

There is a stripped down version of JUCE included in Carla, only GPL code, removed end-user tracking, and a bit less kitchen-sinky: called “Water”: https://github.com/falkTX/Carla/tree/master/source/modules

Anyway, compared to what NI-Kontakt does, sfz seems also rather dated. Perhaps some effort to convince NI to ship native Linux versions might succeed now that there are more DAWS (Reaper, Bitwig, Ardour, Mixbus, Renoise, Tracktion, etc all run on Linux).

As @paul said, it is highly unlikely that Ardour will ever integrate a sfz player. A simple sampler perhaps, but more realistically we would bundle a 2nd or 3rd party plugin with Ardour binaries, like we do with GMSynth (if the plugins runs on all platforms that Ardour does).

That would be great! Is there a specific format that you have in mind? As for disk-streaming, playback engine perhaps you can share some code with drumgizmo.org (although their codebase is also C++)?


(Iurie Nistor) #30

Thank you for the info, I’ll take a look on Carla and DrumGizmo. But I am thinking to provide a kind my own version of file format (probably in JSON or XML, or a bundle, I am not sure now) specific for the plugin in order to let users to define their new instruments. I have contacted Versilian Studios that releases the VSCO orchestra samples as a community edition under public domain, and they said I can use their samples for the plugin.

“As @paul said, it is highly unlikely that Ardour will ever integrate a sfz player”… Yes, I think it is not necessary.


(Brett) #31

Hi Paul,

I seldom have much to say – and this time too! lol Just thanks for the great work you and the team are doing. Ardour is a great DAW and although I admit I don’t use it exclusively, I do indeed use it a great deal and it is great software! Keep it up!