I’ve just built Ardour2 with LV2 support and was playing around when I accidentally bumped into this issue:
- Open the Plugin Manager;
- Tick in the favorite checkbox for the LV2 vocoder plugin;
- Untick the favorite checkbox for said plugin;
- Ardour2 crash.
When I took a look in the ~/.ardour2/favorite_plugins file I found this line:
That should really only read:
All the swh-lv2 plugins behave normally, it’s only the vocoder that Ardour mistake for an AudioUnit plugin.