Ardour 9.5 released

According to the bug tracker it was fixed in commit 2f3a6f069d
And git describe --tags calls that commit “9.5-9-g2f3a6f069d”, so if the nightlies are using the same versioning it should supposedly have been in 9.5.11, aka 9.5-11-g7fad21d517.

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Some aspects of MIDI chase are fixed by that commit. And in some scenarios, it will work 100%.

However @jean-emmanuel has pointed out to me some examples where it would not. I’m working on redesigning how this all works for MIDI CC and parameters to deal with those sorts of examples.

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Thanks a lot for the updates! I’m a subscriber since 2023 (aprox) and this is getting better and better, I’m slowly drifting from Protools to Ardour, and hope to one day stop using/needing Protools. :grin: :heart_eyes:

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Bottom panel is great addition also (i didn’t notice it in earlier versions).
That’s one thing i don’t use in other apps but in Ardour i definitely will. It’s handy.
Also, the fact that plugin parameters are presented as knobs/pots speaks to my old school mixer loving heart :slight_smile: . One wish - make the double-click return the knob to zero/neutral?

@paul , @x42
Also, i read somewhere online yesterday (youtube comment or description) that vertical scroll bar is coming up soon? Not a big deal, but it does make orientation in projects a little easier, at least to me, and sliding verticaly thru tracks just seems more elegant. Somehow, not sure why, i’m not a big fan of jumpy vertical movement we can do with mouse scroll wheel at the present moment.

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Takes a while to break the Reaper muscle-memory but you do get used to Shift+Click in Ardour (and Ctrl+Shift+Click for individual channels in a group) :wink:

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Hmm…
I wonder where I’ve heard that before…?
:thinking: :woozy_face: :grin:

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The vertical summary / scrollbar is already available in nightly builds if you want to give it a try (disabled by default, can be shown from the Display menu). No work has been done (yet ?) to add a smooth scrolling option.

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Aaah, so we do have the shortcut for that…
…it’s just that i don’t know it :slight_smile: .

Hey, i just read the whole topic.
Good points there, i completely agree with you.

The thing i’d like to add is that i often actualy use half-tracks (if i understood correctly what bothers Robin @x42 ) in other apps …Here’s how - sometimes i just search for a quick waveform transient (loud kick hit, some blast sfx etc) and implement some automation or move regions on other tracks around, based on that info. In those cases i don’t have to see that whole track, just s tiny bit of it, basicaly, just a waveform peak. When doing that kind of intervention, especialy when using laptop (this again :slight_smile: ) , seeing just a desired protion of a track is very useful to me.
So, it’s basicaly when i’m creating “manual” ducking or sidechaining using automation.

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So… what’s that:

  • [new branch] smooth_scroll → origin/smooth_scroll

???

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It’s me having some time to kill before a concert :wink:

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I suggest to find a better way to spend your time in between concerts then :slight_smile:

The main reason is that halt track views don’t work well with control surfaces . The smallest banking increment is one track.

As pointed out already, half track views do exist already at the bottom, besides one could always disable smooth scrolling when using such control surfaces if it’s really an issue (which I doubt it is, you could always snap to tracks when bank-scrolling). Besides, am I missing something or are there not only a few surfaces that do effectively scroll the editor, and isn’t that independent from banking ? To my understanding bank selection is a surface thing that doesn’t affect what’s shown in the GUI (track selection might if selected track is out of view, but that wouldn’t change with smooth scrolling anyway).

All surfaces scroll selected views into view. Both Editor and mixer. Ardour is also not REAPER, we try to have fewer preferences, not more…

And keep in mind that any additional option is source of bugs, particularly since it needs to be tested, and affects downstream projects as well.

By “selected views” do you mean “selected tracks/bus/etc” ? If so the option wouldn’t affect this at all. Anyway I get the larger vision thing, I’m still satisfied with how I used that free time :).

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My guess is the majority of users aren’t using such a control surface but would use smooth scrolling.

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:flushed: :pray:
PLEASE, GOD.

Probably correct on that. I have a home studio, and even I don’t (yet?) have a dedicated control surface.

I just want smooth scrolling mostly because I’m tired of the sudden, massive shifts in visuals when I’m incrementing through tracks/buses that aren’t the same height. Smooth(er) motion just feels more ‘natural’ to me. -Less jarring.

But, I can also understand @x42’s persistent critiques of this idea as well.

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Yup, i agree. We could be wrong, but not likely :slight_smile: .

Let us all do more trolling
to enjoy our smooth scrolling

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I mean, just like snap mode, alt scroll for smooth, otherwise stepped scrolling :person_shrugging: