since i updated to Ardour 7.1 (actually running on 7.3) my Waves plugins doesn’t work anymore.
I do see all my plug ins in the plugin manager, they are installed and status OK.
(Installed as AudioUnit)
When i use the Waves v14 plugins in the Project there’s in every plugIn overload and no Audio is coming through.
Ardour 6 is working normally.
System MacOS Ventura 13.2.1
Does anyone have/had the same issues?
The common thing here seems to be that that both of you use a German system.
At some point in the past there was an issue with decimal separators. e.g. 1,3 vs. 1.3
Does it help to disable translations (Ardour Preferences > Appearance > Translations)?
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PS. There have been various changes for VST3 plugins, since Ardour 7.3.
It might be useful to check out v7.4
I was using Ardor 7.4 as I was posting. I misnamed my screenshot. I tried you advice (disable translations) and it worked! Thank you so much for this hint.
At this time it is unclear how to properly solve this, and why only the waves plugins are affected. I have filed a ticket, so that this issue won’t be forgotten: https://tracker.ardour.org/view.php?id=9330
Following this thread/ticket. I am in the USA and my PC is running Windows 10. I am currently running Ardour 7.4 (but I encountered this issue when running 7.1). I have translations disabled and when I try to load a Waves plugin (despite all of them being populated after scans) it crashes Ardour. When it performed the initial scan for the plugins, it got hung up on “WaveShell1-VST-14.12_x64”. I had to skip to continue. I experience the same when rescanning for plugins. Interestingly, when I run Re-scan All it opens a stand-alone WavesHeadTracker plugin on its own and it is functional.