I’ve been trawling the tubes for ways to get a wii remote to work with Ardour 5.8, but all web links seems to be pointing to old, out-of-date ways of doing it. I have tested the basic Bluetooth connection with wmgui and all seems honkydory, which kind of rules out the physical hardware as an issue.
Here is what I have done so far, so please let me know if I have left anything out:
I have also enabled Wiimote in the Edit->Preferences->Control Surfaces->Wiimote menu, but clicking on the “Show Protocol Settings” does nothing. Also pressing the 1+2 buttons together does not seem to do anything (other than making the four Wii remote lights flicker together for a short time).
The wiimote code is not maintained at this time. We would welcome someone who has a Wii to take up maintainance on it; none of the core developers have the device.
I did not get any of the LEDs working, but all of the buttons did. I am guessing the wiimote code in Ardour needs to be reworked to use the /dev/input interface instead of the old wiimote code. So nothing in Ardour has changed, but nobody uses 2.* kernels any more. It may be possible to disable the standard BT support for the wiimote and install some of the legacy support, but I wouldn’t bank on it.
I am not sure if the wiimote or a phone with touchosc would be easier to use. certainly touchosc gives much better feedback and is able to control a lot more of Ardour’s functions.