Yes to an extent, but having studied the mathematics behind it, it’s amazing how many things are format-agnostic! The rules of processing signals in general, apply to both worlds. Almost universally.
Of course, that also makes sense when you consider that the analog world was already thinking for decades in terms of “perfection + noise”, and keeping those two concepts separate, even if they’re practically impossible to separate physically. Digital is no different. “Perfection + noise” is very much alive and well in the digital world, as are pretty much all of the other nitty-gritty concepts.
Once you start treating digital signals with an analog mindset, a whole world of tried-and-true techniques comes out! When the discreteness is fine enough to not matter, it’s analog! We simply have less noise now, is all.
Computers do also have a near inescapable trope of only making it appear as if they’re doing something simple and straightforward, when they’re actually doing something far more complex under the hood because it has some huge performance gains.
Saving a file, for example, doesn’t actually write to the storage device right away, but builds up a cache in RAM that eventually gets stored. That’s where the drive corruption comes from if you just yank the power without shutting down first. Eventually, things will be as you expect, and the shutdown procedure forces that to happen now, but in the meantime, you don’t have a clue! And it works a lot faster because it reads back from RAM and not the slow drive.
Likewise for almost everything else that the machine does. The deeper you dive into it, the wackier and more convoluted it becomes, all with eventual consistency with what the user expects. But almost never immediate.
Anyway, all of that complexity had to be designed and debugged profusely, before it became taken for granted. And because it’s not straightforward at all, few people can debug it.
It’s generally a bad idea to introduce more complexity than necessary, even if it does help. Moore’s Law made today’s system-complexity necessary, and it is pretty well bulletproof now. No need to add any more when it’s cheap enough to just buy what would have been a monster a few years ago, to just blast through the bloat and wonder what the fuss was all about.
Sure, it’s possible to produce good music with software designed for Windows 98 on a 300MHz AMD K6 and 256MB of RAM, because there really is that much room to optimize the routines…but why bother? That much optimization also tends to create unmaintainable code, which I’ve also done myself to cram a project into somewhere that it shouldn’t have fit but had to.
Again, just buy a machine that can blast through the bloat and wonder what the fuss was all about. They’re not that expensive anymore!